CatchThePikachu
- Program Type: Game
- Languages Used: Swift (UIKit)
- Concepts Implemented: Gesture recognition, UI updates, score tracking, state management
- Year Accomplished: 2024
- Role/Position: Developer
Overview:
"Catch the Pikachu" is an interactive iOS game where players tap to catch Pikachu as it randomly appears on the screen.
Description:
Developed using UIKit, this game includes features like a countdown timer, score tracking, and high score storage via UserDefaults. The project strengthened my skills in gesture recognition, UI responsiveness, and state management, providing an engaging experience for users.
Publication: GitHub Repository
Tags: portfolio