CatchThePikachu

  • Program Type: Game
  • Languages Used: Swift (UIKit)
  • Concepts Implemented: Gesture recognition, UI updates, score tracking, state management
  • Year Accomplished: 2024
  • Role/Position: Developer

Overview:
"Catch the Pikachu" is an interactive iOS game where players tap to catch Pikachu as it randomly appears on the screen.

Description:
Developed using UIKit, this game includes features like a countdown timer, score tracking, and high score storage via UserDefaults. The project strengthened my skills in gesture recognition, UI responsiveness, and state management, providing an engaging experience for users.

pikachu.png

Publication: GitHub Repository

Tags: portfolio