My Portfolio

Welcome, and thank you for viewing my portfolio! Below are some of the projects I've worked on, showcasing the skills I've developed over the years.

TimePossibleTimePossible* Program Type: Mobile app * Languages Used: Swift * Tech Stack: HealthKit, OpenAI API, Apple Calendar integration * Concepts Implemented: Personalized health recommendations, data syncing, scheduling conflict management * Year Completed: 2024 * Role/Position: Developer Overview: TimePossible is a health and activity manager app designed to integrate with Apple's Health and Calendar apps, helping users streamline their health goals and daily activities. Description: Developed as the final proj

500TimePossible* Program Type: Mobile app * Languages Used: Swift * Tech Stack: HealthKit, OpenAI API, Apple Calendar integration * Concepts Implemented: Personalized health recommendations, data syncing, scheduling conflict management * Year Completed: 2024 * Role/Position: Developer Overview: TimePossible is a health and activity manager app designed to integrate with Apple's Health and Calendar apps, helping users streamline their health goals and daily activities. Description: Developed as the final proj

TerraWanderTerraWander* Program Type: Mobile app * Languages Used: Swift * Tech Stack: RealityComposer, VR integration * Concepts Implemented: VR nature experiences, stress reduction, AR integration, project management * Year Accomplished: 2023 * Role/Position: Developer and Project Manager Overview: TerraWander is a VR-based mobile app designed to reduce stress through immersive nature experiences, developed as part of the iOS Foundation program. Description: As part of a team project, I led the development and pr

500TerraWander* Program Type: Mobile app * Languages Used: Swift * Tech Stack: RealityComposer, VR integration * Concepts Implemented: VR nature experiences, stress reduction, AR integration, project management * Year Accomplished: 2023 * Role/Position: Developer and Project Manager Overview: TerraWander is a VR-based mobile app designed to reduce stress through immersive nature experiences, developed as part of the iOS Foundation program. Description: As part of a team project, I led the development and pr

500TerraWander* Program Type: Mobile app * Languages Used: Swift * Tech Stack: RealityComposer, VR integration * Concepts Implemented: VR nature experiences, stress reduction, AR integration, project management * Year Accomplished: 2023 * Role/Position: Developer and Project Manager Overview: TerraWander is a VR-based mobile app designed to reduce stress through immersive nature experiences, developed as part of the iOS Foundation program. Description: As part of a team project, I led the development and pr

IndoWildernessIndoWilderness* Program Type: Mobile app * Languages Used: Swift (SwiftUI) * Tech Stack: MapKit, LazyGrid, Mac Catalyst * Concepts Implemented: JSON decoding, GRID layouts, complex animations, cross-platform optimization * Year Accomplished: 2024 * Role/Position: Developer Overview: IndoWilderness is an interactive app that allows users to explore Indonesian wildlife and national parks through location-based features and immersive data displays. Description: Built with SwiftUI, IndoWilderness leverages MapK

500IndoWilderness* Program Type: Mobile app * Languages Used: Swift (SwiftUI) * Tech Stack: MapKit, LazyGrid, Mac Catalyst * Concepts Implemented: JSON decoding, GRID layouts, complex animations, cross-platform optimization * Year Accomplished: 2024 * Role/Position: Developer Overview: IndoWilderness is an interactive app that allows users to explore Indonesian wildlife and national parks through location-based features and immersive data displays. Description: Built with SwiftUI, IndoWilderness leverages MapK

CICDiOSCICDiOS* Program Type: Mobile app * Languages Used: Swift * Tech Stack: Microsoft AppCenter, CI/CD Pipelines * Concepts Implemented: Continuous integration, automated testing, branching strategy, DevOps practices * Year Accomplished: 2024 * Role/Position: Developer Overview: CICDiOS is an iOS app project that marks my transition from ad-hoc development to a structured CI/CD workflow, leveraging Microsoft AppCenter for automated testing and deployments. Description: This app integrates continuous inte

500CICDiOS* Program Type: Mobile app * Languages Used: Swift * Tech Stack: Microsoft AppCenter, CI/CD Pipelines * Concepts Implemented: Continuous integration, automated testing, branching strategy, DevOps practices * Year Accomplished: 2024 * Role/Position: Developer Overview: CICDiOS is an iOS app project that marks my transition from ad-hoc development to a structured CI/CD workflow, leveraging Microsoft AppCenter for automated testing and deployments. Description: This app integrates continuous inte

CatchThePikachuCatchThePikachu* Program Type: Game * Languages Used: Swift (UIKit) * Concepts Implemented: Gesture recognition, UI updates, score tracking, state management * Year Accomplished: 2024 * Role/Position: Developer Overview: "Catch the Pikachu" is an interactive iOS game where players tap to catch Pikachu as it randomly appears on the screen. Description: Developed using UIKit, this game includes features like a countdown timer, score tracking, and high score storage via UserDefaults. The project strengthened my

500CatchThePikachu* Program Type: Game * Languages Used: Swift (UIKit) * Concepts Implemented: Gesture recognition, UI updates, score tracking, state management * Year Accomplished: 2024 * Role/Position: Developer Overview: "Catch the Pikachu" is an interactive iOS game where players tap to catch Pikachu as it randomly appears on the screen. Description: Developed using UIKit, this game includes features like a countdown timer, score tracking, and high score storage via UserDefaults. The project strengthened my

Thank you for exploring my portfolio. Feel free to connect or explore more of my work on GitHub!